Public Holiday Note: There will be no class on May 1 (Sat) due to public holiday. The class will resume in the following week. Kindly refer to the schedule below for the exact dates.
Jadwal Kelas
No.
Tanggal
Waktu
Pelajaran 1
03/04/2021
13:30 - 15:30WIB/GMT+7
Pelajaran 2
10/04/2021
13:30 - 15:30WIB/GMT+7
Pelajaran 3
17/04/2021
13:30 - 15:30WIB/GMT+7
Pelajaran 4
24/04/2021
13:30 - 15:30WIB/GMT+7
Pelajaran 5
08/05/2021
13:30 - 15:30WIB/GMT+7
Pelajaran 6
15/05/2021
13:30 - 15:30WIB/GMT+7
Pelajaran 7
22/05/2021
13:30 - 15:30WIB/GMT+7
Pelajaran 8
29/05/2021
13:30 - 15:30WIB/GMT+7
Location
1 Jln Anak Bukit, #02-41, Singapore 588996 (Saturday Kids @ Bukit Timah)
Class Schedule
No.
Date
Time
Lesson 1
03/04/2021
13:30 - 15:30WIB/GMT+7
Lesson 2
10/04/2021
13:30 - 15:30WIB/GMT+7
Lesson 3
17/04/2021
13:30 - 15:30WIB/GMT+7
Lesson 4
24/04/2021
13:30 - 15:30WIB/GMT+7
Lesson 5
08/05/2021
13:30 - 15:30WIB/GMT+7
Lesson 6
15/05/2021
13:30 - 15:30WIB/GMT+7
Lesson 7
22/05/2021
13:30 - 15:30WIB/GMT+7
Lesson 8
29/05/2021
13:30 - 15:30WIB/GMT+7
Location
1 Jln Anak Bukit, #02-41, Singapore 588996 (Saturday Kids @ Bukit Timah)
Deskripsi Kursus
Untuk Usia 7-10 Tahun
Understand the world and its interconnected systems through the lens of the Earth and Life Sciences. At the same time, build up foundational knowledge of computer science concepts as you apply them through thematic projects on Scratch.
Integrate science with code and discover the real world applications of STEM in the world
Build coding projects in Scratch to visualise to explore your understanding of Science topics
Semua yang perlu Anda ketahui
Understand the world and its interconnected systems through the lens of the Earth and Life Sciences. At the same time, build up foundational knowledge of computer science concepts as you apply them through thematic projects on Scratch.
In this module, we’ll learn all about life on Earth. From life sciences to earth sciences, our exploration will culminate in the creation of a thematic interactive animation or quiz made with Scratch.
We’ll kick off our adventure to explore life on this planet with a journey through the Earth Sciences!
It’s often said that there’s no life without water. But with more than 75% of the Earth’s surface covered with water, what’s the deal with conservation and what role do you have to play in it?
In this project, we imagine a world without water and the implications of such an experiment on all life on Earth – from humans, to plants, to sea creatures. Applying the coding concept of loops, build an interactive animation communicating the importance of the water cycle and conservation.
Next, we’ll go deeper into understanding the science behind life on Earth.
What are the cycles, systems and senses that make up life on Earth as we know it?
Take a step back for a bigger picture, and learn all about the life cycle of animals.
How does a chicken, mosquito or cockroach transform throughout it’s life? Arrange their life cycles in the correct order and discover how this relates to concept of algorithms. Then, apply your knowledge to build an animation of the animal life cycle of your choice.
Through these projects and more, Scratch Explorers synergises basic concepts in science and beginner-friendly applications in code. In each class, kids process the content they’ve learned by building mini projects in block-based language Scratch, culminating in a final project at the end of term that creatively expresses what they’ve learned.
In the process, kids develop creativity, curiosity, and a growth mindset, and in subsequent modules learn to use planning and design thinking to prototype solutions to the United Nations Sustainable Development Goals.
Science and coding outcomes are aligned to K12 Standards (K12 CS Framework, Next Generation Science Standards, Singapore MOE Science Syllabus, National Curriculum in England Science Programme).
Hal yang akan dipelajari
Learn about algorithms and programming, core concepts such as variables, loops, conditionals, events
Develop programme development skills such as debugging and iteration
Explore and learn about topics in Earth and Life sciences
Gather information about a problem by asking questions and doing research; Demonstrate how a problem affects others and brainstorm ideas using various methods
Kemampuan yang akan dipelajari
Berpikir Desain
Berpikir Logis
Kemampuan Presentasi
Penyelesaian Masalah
Pedagogi
Tidak ada ceramah. Tidak ada hafalan. Tidak ada SATU jawaban yang benar. Seperti kehidupan nyata, kami percaya anak harus mencoba berbagai hal sendiri, gagal, mencari tahu apa yang salah & mencoba lagi. Ini adalah keterampilan & pola pikir yang akan bertahan seumur hidup, dan bagaimana kita dapat belajar di kehidupan nyata. Mari kita ajak anak-anak untuk mengetahui cara belajar. Karena anak-anak yang ingin belajar akan tumbuh dengan keingintahuan, semakin inovatif, serta memiliki banyak akal dalam memecahkan masalah dunia nyata untuk membuat dampak yang berarti.
Frequently Asked Questions
1. Who is this course suitable for?
This course is recommended for kids ages 7-10 who have completed the first module of this programme, Scratch Explorers 1.
2. I’ve enrolled my child, what will he/she need for class?
We’ll provide all equipment and materials, but you may want to bring a jacket and light snacks in case he/she gets hungry.
Public Holiday Note: There will be no class on May 1 (Sat) due to public holiday. The class will resume in the following week. Kindly refer to the schedule below for the exact dates.
Pedagogy
No lectures. No memorisation. No ONE right answer. Like real life, we're all about trying things out yourself, failing, figuring what went wrong & trying again. These are the skills & mindset that will last a lifetime and how we learn in real life. Let's get kids to learn how to learn. Because the kids who learn to learn become curious, inventive, resourceful human beings who solve real world problems to make a meaningful impact.